Teacher turns his classroom into a huge game to help learning

posted by Kelly Nash -

Students in Scott Herbert’s eighth grade science class in Alberta, Canada are never bored. How can they be when they’re in the middle of a quest to free the city of Optica Lux? These kids are lucky because Herbert is on the leading edge of a new trend of gamification in education, where teachers use games to “level-up learning.”

The idea of gamification is to use “game mechanics in non-game circumstances,” Herbert explains. It’s supporters say the fun, competition, and reward structures of games can change people’s behaviors.

“Fun is important in humans,” Hebert says – if you’re having fun, you’re more likely to relax, pay attention, and participate. If you’re not – say, if you have to sit in a boring lecture – you tense up and act out.”

On his Youtube page Scott posted this video with the description: This is the trailer I show at the beginning of the year to my gamified science program for Grade 8. I've turned my entire grade 8 program in an action, adventure game where students complete all curricular goals and expectations while playing in a game. It has revolutionized my classroom and increased engagement unlike anything I could have ever hoped.  Credit to Lord of the Rings, Medieval Festivals and others for their content in the re-cutting and editing of this video.  For more on Gamification please check out my website at www.mrhebert.org 

Comments

The Morning Rush

The Morning Rush

Want to know more about The Morning Rush? Get their official bio, social pages & articles on WCOS! Read more

title

Content Goes Here

This ad will close in X seconds.